Trickster Tales
Students learn about trickster tales in different cultures, then learn about how algorithms tell a story using ScratchJr. This is a multi-lesson activity that integrates with Language Arts, Social Studies and Computer Science.
OVERVIEW
Activity Overview:
Students learn about trickster tales in different cultures, then learn about how algorithms tell a story using ScratchJr. This is a multi-lesson activity that integrates with Language Arts, Social Studies and Computer Science.
Meta description
- Subject Area: Computer Science, Social Studies, Technology
- Grade Level : K-2
- Computer Science Domains:
- Algorithms and Programming
- Computer Science Principles:
- Developing and Using Abstractions, Creating Computational Artifacts, Testing and Refining Computational Artifacts
- Materials:
- ScratchJr
- Considerations:
- no
Lesson Plan
Overview
Students learn about trickster tales in different cultures, then learn about how algorithms tell a story using ScratchJr. This is a multi-lesson activity that integrates with Language Arts, Social Studies and Computer Science.
ASSESSMENT PRE/POST-TEST
What is an algorithm? Describe the importance of following a sequence?
OBJECTIVES
Identify and model daily processes by creating and following algorithms Create programs to accomplish task Use algorithms to create their own trickster tale and produce using ScratchJr.
CATCH/HOOK
Tell the story of a trickster….select a scene and have students work with you to ‘write’ an algorithm to retell.
ACTIVITY INSTRUCTIONS
Students learn about trickster tales in different cultures, then learn about how algorithms tell a story using ScratchJr. This is a multi-lesson activity that integrates with Language Arts, Social Studies and Computer Science.
Supplements
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REVIEW
Teachers can share the progression with students as outlined in the lesson plan.
STANDARDS
| Type | Listing |
|---|---|
| CS Domains | Algorithms and Programming |
| CS Principles | Developing and Using Abstractions, Creating Computational Artifacts, Testing and Refining Computational Artifacts |
| Other Content Standards | Social Studies: SS2.2.2 Language Arts: RL2.2, RL2.10, SL2.5 |